Sciweavers

472 search results - page 64 / 95
» Modeling shapes and textures from images: new frontiers
Sort
View
CGF
2004
151views more  CGF 2004»
15 years 1 months ago
A Physically-Based Model for Rendering Realistic Scratches
Individually visible scratches, also called isolated scratches, are very common in real world surfaces. Although their microgeometry is not visible, they are individually percepti...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
WSCG
2004
161views more  WSCG 2004»
15 years 2 months ago
Rendering Techniques for Hardware-Accelerated Image-Based CSG
Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...
Florian Kirsch, Jürgen Döllner
MICCAI
2010
Springer
14 years 11 months ago
Complete Valvular Heart Apparatus Model from 4D Cardiac CT
Abstract. The cardiac valvular apparatus, composed of the aortic, mitral, pulmonary and tricuspid valve, is an essential part of the anatomical, functional and hemodynamic characte...
Sasa Grbic, Razvan Ioan Ionasec, Dime Vitanovski, ...
SMI
2008
IEEE
116views Image Analysis» more  SMI 2008»
15 years 7 months ago
Self-organizing primitives for automated shape composition
Motivated by the ability of living cells to form into specific shapes and structures, we present a new approach to shape modeling based on self-organizing primitives whose behavi...
Linge Bai, Manolya Eyiyurekli, David E. Breen
MICCAI
2001
Springer
15 years 5 months ago
Automatic Construction of 3D Statistical Deformation Models Using Non-rigid Registration
Abstract. In this paper we introduce the concept of statistical deformation models (SDM) which allow the construction of average models of the anatomy and their variability. SDMs a...
Daniel Rueckert, Alejandro F. Frangi, Julia A. Sch...