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» Modeling shapes and textures from images: new frontiers
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SIBGRAPI
1999
IEEE
15 years 1 months ago
Deterministic Texture Analysis and Synthesis Using Tree Structure Vector Quantization
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
Li-Yi Wei
VMV
2001
147views Visualization» more  VMV 2001»
14 years 10 months ago
Model-based 3-D Shape and Motion Estimation Using Sliding Textures
Given an accurate 3-D shape model of a scene, the motion parameters of a moving camera can be recovered with high accuracy using model-based motion estimation techniques. Shape er...
Eckehard G. Steinbach, Peter Eisert, Bernd Girod
ICIP
2005
IEEE
15 years 3 months ago
Robust face alignment based on local texture classifiers
We propose a robust face alignment algorithm with a novel discriminative local texture model. Different from the conventional descriptive PCA local texture model in ASM, classifie...
Li Zhang, Haizhou Ai, Shengjun Xin, Chang Huang, S...
TMI
2002
248views more  TMI 2002»
14 years 9 months ago
Adaptive Elastic Segmentation of Brain MRI via Shape Model Guided Evolutionary Programming
This paper presents a fully automated segmentation method for medical images. The goal is to localize and parameterize a variety of types of structure in these images for subsequen...
Alain Pitiot, Arthur W. Toga, Paul M. Thompson
CAE
2007
14 years 11 months ago
Stipple Placement using Distance in a Weighted Graph
We present a stipple placement method which provides extra emphasis to image features, especially edges. Our algorithm transforms an image into a regular graph, with edge weights ...
David Mould