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» Modeling shapes and textures from images: new frontiers
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SIGGRAPH
1999
ACM
15 years 1 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
IMAMS
2003
212views Mathematics» more  IMAMS 2003»
14 years 10 months ago
Watermarking 3D Polygonal Meshes Using the Singular Spectrum Analysis
Watermarking is to embed a structure called a watermark into the target data such as images. The watermark can be used, for example, in order to secure the copyright and detect tam...
Kohei Muratani, Kokichi Sugihara
WCE
2007
14 years 10 months ago
Motion Detection Based On Accumulative Optical Flow and Double Background Filtering
—Moving object detection is very important for video surveillance. In this paper, we present a new real time motion detection algorithm that is based on the integration of accumu...
Nan Lu, Jihong Wang, Li Yang, Q. Henry Wu
ECCV
2006
Springer
15 years 11 months ago
Degen Generalized Cylinders and Their Properties
Generalized cylinder (GC) has played an important role in computer vision since it was introduced in the 1970s. While studying GC models in human visual perception of shapes from c...
Liangliang Cao, Jianzhuang Liu, Xiaoou Tang
SIGGRAPH
1998
ACM
15 years 1 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec