A software architecture provides a high-level description of a software solution in terms of the structure, topology, and interactions between its principal components. While a nu...
Ebenezer A. Oladimeji, Sam Supakkul, Lawrence Chun...
An analysis of how visual modeling of structure and dynamic behavior of a multimedia application differs from modeling conventional software yields that aspects of the graphical u...
The Feature–Oriented approach provides a way of modelling commonalities and variabilities among products of a software product line. A feature model can be used as input for gen...
The present work presents a cycle-level execution-driven simulator for modern GPU architectures. We discuss the simulation model used for our GPU simulator, based in the concept o...
In this paper we describe a framework for robust system maintenance that addresses specific challenges of data-centric applications. We show that for data-centric applications, cl...
Behzad Bordbar, Dirk Draheim, Matthias Horn, Ina S...