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ICA3PP
2010
Springer
15 years 10 months ago
Accelerating Euler Equations Numerical Solver on Graphics Processing Units
Abstract. Finite volume numerical methods have been widely studied, implemented and parallelized on multiprocessor systems or on clusters. Modern graphics processing units (GPU) pr...
Pierre Kestener, Frédéric Chât...
DATE
2000
IEEE
140views Hardware» more  DATE 2000»
15 years 10 months ago
Resolution of Dynamic Memory Allocation and Pointers for the Behavioral Synthesis from C
-- One of the greatest challenges in C/C++-based design methodology is to efficiently map C/C++ models into hardware. Many of the networking and multimedia applications implemente...
Luc Séméria, Koichi Sato, Giovanni D...
VVS
2000
IEEE
121views Visualization» more  VVS 2000»
15 years 9 months ago
Volumetric backprojection
Volumetric energy backprojection captures the effects of myriad physical processes including global illumination and reconstruction. We present a method to perform efficient volu...
Frank Dachille, Klaus Mueller, Arie E. Kaufman
CSCW
1996
ACM
15 years 9 months ago
Supporting Multi-User, Multi-Applet Workspaces in CBE
Our experience with Internet-based scientific collaboratories indicates that they need to be user-extensible, allow users to add tools and objects dynamically to shared workspaces...
Jang Ho Lee, Atul Prakash, Trent Jaeger, Gwobaw Wu
MM
1993
ACM
113views Multimedia» more  MM 1993»
15 years 9 months ago
The Vidboard: A Video Capture and Processing Peripheral for a Distributed Multimedia System
This paper describes a stand-alone network-based video capture and processing peripheral (the Vidboard) for a distributed multimedia system centered around a gigabit-per-second As...
Joel F. Adam, David L. Tennenhouse