Abstract. Finite volume numerical methods have been widely studied, implemented and parallelized on multiprocessor systems or on clusters. Modern graphics processing units (GPU) pr...
-- One of the greatest challenges in C/C++-based design methodology is to efficiently map C/C++ models into hardware. Many of the networking and multimedia applications implemente...
Volumetric energy backprojection captures the effects of myriad physical processes including global illumination and reconstruction. We present a method to perform efficient volu...
Our experience with Internet-based scientific collaboratories indicates that they need to be user-extensible, allow users to add tools and objects dynamically to shared workspaces...
Jang Ho Lee, Atul Prakash, Trent Jaeger, Gwobaw Wu
This paper describes a stand-alone network-based video capture and processing peripheral (the Vidboard) for a distributed multimedia system centered around a gigabit-per-second As...