A visual representation of an object must meet at least three basic requirements. First, it must allow identification of the object in the presence of slight but unpredictable chan...
Christoph von der Malsburg, Jan Wieghardt, Rolf P....
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Recent years have witnessed dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, oftentimes complex...
The 3D reconstruction of a face from a single frontal image is an ill-posed problem. This is further accentuated when the face image is captured under different poses and/or compl...
In this study we concentrate on qualitative topological analysis of the local behavior of the space of natural images. To this end, we use a space of 3 by 3 high-contrast patches ...
Gunnar Carlsson, Tigran Ishkhanov, Vin de Silva, A...