The recent non-uniform subdivision approach extends traditional uniform subdivision schemes with variable rules, offering additional shape parameters (such as knot spacings) for f...
Abstract. The proposed algorithm has been developed as a pre-processing tool for inflating cortical surface meshes, which have been created using segmentation and subsequent triang...
Many applications such as topology repair, model editing, surface parameterization, and feature recognition benefit from computing loops on surfaces that wrap around their `handle...
Tamal K. Dey, Kuiyu Li, Jian Sun, David Cohen-Stei...
Deformable 3–D models can be represented either as explicit or implicit surfaces. Explicit surfaces, such as triangulations or wire-frame models, are widely accepted in the Comp...
This paper describes a novel algorithm to extract surface meshes directly from implicitly represented heterogeneous models made of different constituent materials. Our approach ca...