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» Modeling surfaces of arbitrary topology using manifolds
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CGF
2008
156views more  CGF 2008»
14 years 11 months ago
Automatic Conversion of Mesh Animations into Skeleton-based Animations
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
SMA
1999
ACM
106views Solid Modeling» more  SMA 1999»
15 years 4 months ago
Resolving non-uniqueness in design feature histories
Nearly all major commercial computer-aided design systems have adopted a feature-based design approach to solid modeling. Models are created via a sequence of operations which app...
Vincent A. Cicirello, William C. Regli
ICCAD
1998
IEEE
120views Hardware» more  ICCAD 1998»
15 years 4 months ago
Communication synthesis for distributed embedded systems
Designers of distributed embedded systems face many challenges in determining the appropriate tradeoffs to make when defining a system architecture or retargeting an existing desi...
Ross B. Ortega, Gaetano Borriello
116
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CVPR
2010
IEEE
15 years 7 months ago
Piecewise Planar and Non-Planar Stereo for Urban Scene Reconstruction
Piecewise planar models for stereo have recently become popular for modeling indoor and urban outdoor scenes. The strong planarity assumption overcomes the challenges presented by...
David Gallup, Jan-Michael Frahm, Marc Pollefeys
CGF
2007
127views more  CGF 2007»
14 years 11 months ago
A Finite Element Method on Convex Polyhedra
We present a method for animating deformable objects using a novel finite element discretization on convex polyhedra. Our finite element approach draws upon recently introduced ...
Martin Wicke, Mario Botsch, Markus H. Gross