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» Modeling surfaces of arbitrary topology using manifolds
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122
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ICNP
2005
IEEE
15 years 7 months ago
The Fundamental Role of Hop Distance in IEEE802.11 Multi-Hop Ad Hoc Networks
In wireless networks, it is well understood what throughput can be achieved by nodes who can hear each other (i.e. nodes within a single cell)[1, 3]. The effects of nodes beyond t...
Yan Gao, Dah-Ming Chiu, John C. S. Lui
137
Voted
PAMI
2007
241views more  PAMI 2007»
15 years 1 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
ECCV
2008
Springer
16 years 3 months ago
An Extended Phase Field Higher-Order Active Contour Model for Networks and Its Application to Road Network Extraction from VHR S
This paper addresses the segmentation from an image of entities that have the form of a `network', i.e. the region in the image corresponding to the entity is composed of bran...
Ian H. Jermyn, Josiane Zerubia, Ting Peng, V&eacut...
147
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TMC
2012
13 years 4 months ago
A Statistical Mechanics-Based Framework to Analyze Ad Hoc Networks with Random Access
—Characterizing the performance of ad hoc networks is one of the most intricate open challenges; conventional ideas based on information-theoretic techniques and inequalities hav...
Sunil Srinivasa, Martin Haenggi
SCA
2007
15 years 4 months ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...