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ICNP
2005
IEEE
15 years 3 months ago
The Fundamental Role of Hop Distance in IEEE802.11 Multi-Hop Ad Hoc Networks
In wireless networks, it is well understood what throughput can be achieved by nodes who can hear each other (i.e. nodes within a single cell)[1, 3]. The effects of nodes beyond t...
Yan Gao, Dah-Ming Chiu, John C. S. Lui
PAMI
2007
241views more  PAMI 2007»
14 years 9 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
ECCV
2008
Springer
15 years 11 months ago
An Extended Phase Field Higher-Order Active Contour Model for Networks and Its Application to Road Network Extraction from VHR S
This paper addresses the segmentation from an image of entities that have the form of a `network', i.e. the region in the image corresponding to the entity is composed of bran...
Ian H. Jermyn, Josiane Zerubia, Ting Peng, V&eacut...
TMC
2012
12 years 12 months ago
A Statistical Mechanics-Based Framework to Analyze Ad Hoc Networks with Random Access
—Characterizing the performance of ad hoc networks is one of the most intricate open challenges; conventional ideas based on information-theoretic techniques and inequalities hav...
Sunil Srinivasa, Martin Haenggi
SCA
2007
14 years 12 months ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...