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AR
2008
143views more  AR 2008»
14 years 10 months ago
Toward Human-Like Real-Time Manipulation: From Perception to Motion Planning
Human-like behavior is crucial for intelligent service robots that are to perform versatile tasks in day to day life. In this paper, an integrated approach to human-like manipulat...
Sukhan Lee, Hadi Moradi, Daesik Jang, Han-Young Ja...
BMCBI
2007
140views more  BMCBI 2007»
14 years 10 months ago
Evaluation of high-throughput functional categorization of human disease genes
Background: Biological data that are well-organized by an ontology, such as Gene Ontology, enables high-throughput availability of the semantic web. It can also be used to facilit...
James L. Chen, Yang Liu, Lee T. Sam, Jianrong Li, ...
MM
2006
ACM
158views Multimedia» more  MM 2006»
15 years 4 months ago
Extreme video retrieval: joint maximization of human and computer performance
We present an efficient system for video search that maximizes the use of human bandwidth, while at the same time exploiting the machine’s ability to learn in real-time from use...
Alexander G. Hauptmann, Wei-Hao Lin, Rong Yan, Jun...
CIKM
2009
Springer
14 years 11 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
JIRS
2007
116views more  JIRS 2007»
14 years 10 months ago
Recognition of Human Motion From Qualitative Normalised Templates
Abstract This paper proposes a Qualitative Normalised Templates (QNTs) framework for solving the human motion classification problem. In contrast to other human motion classifica...
Chee Seng Chan, Honghai Liu, David J. Brown