This paper describes an investigation into the refinement of context-based human behavior models through the use of experiential learning. Specifically, a tactical agent was endow...
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
Detection, tracking, segmentation and pose estimation of people in monocular images are widely studied. Two-dimensional models of the human body are extensively used, however, they...
We present algorithms for recognizing human motion in monocular video sequences, based on discriminative Conditional Random Field (CRF) and Maximum Entropy Markov Models (MEMM). E...
Cristian Sminchisescu, Atul Kanaujia, Dimitris N. ...
Background: The identification and characterization of genes that influence the risk of common, complex multifactorial disease primarily through interactions with other genes and ...
Alison A. Motsinger, Stephen L. Lee, George Mellic...