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FLAIRS
2006
14 years 11 months ago
Refining Human Behavior Models in a Context-based Architecture
This paper describes an investigation into the refinement of context-based human behavior models through the use of experiential learning. Specifically, a tactical agent was endow...
David Aihe, Avelino J. Gonzalez
HERCMA
2001
126views Mathematics» more  HERCMA 2001»
14 years 11 months ago
Why computerized models to control virtual Humans?
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
Daniel Thalmann
ECCV
2010
Springer
15 years 1 months ago
A 2D Human Body Model Dressed in Eigen Clothing
Detection, tracking, segmentation and pose estimation of people in monocular images are widely studied. Two-dimensional models of the human body are extensively used, however, they...
CVIU
2006
222views more  CVIU 2006»
14 years 9 months ago
Conditional models for contextual human motion recognition
We present algorithms for recognizing human motion in monocular video sequences, based on discriminative Conditional Random Field (CRF) and Maximum Entropy Markov Models (MEMM). E...
Cristian Sminchisescu, Atul Kanaujia, Dimitris N. ...
BMCBI
2006
109views more  BMCBI 2006»
14 years 10 months ago
GPNN: Power studies and applications of a neural network method for detecting gene-gene interactions in studies of human disease
Background: The identification and characterization of genes that influence the risk of common, complex multifactorial disease primarily through interactions with other genes and ...
Alison A. Motsinger, Stephen L. Lee, George Mellic...