Actions in real world applications typically take place in cluttered environments with large variations in the orientation and scale of the actor. We present an approach to simult...
Abstract. In this paper we present an action/state-based logical framework for the analysis and verification of complex systems, which relies on the definition of doubly labelled...
Maurice H. ter Beek, Alessandro Fantechi, Stefania...
In designing autonomous agents that deal competently with issues involving time and space, there is a tradeoff to be made between guaranteed response-time reactions on the one han...
: Events are occurrence instances of actions. The thesis of this paper is that the use of “actions”, instead of events, greatly simplifies the problem of concurrent debugging....
We describe a mid-level approach for action recognition. From an input video, we extract salient spatio-temporal structures by forming clusters of trajectories that serve as candi...