— We describe a general methodology for tracking 3-dimensional objects in monocular and stereo video that makes use of GPU-accelerated filtering and rendering in combination wit...
Zachary A. Pezzementi, Sandrine Voros, Gregory D. ...
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
As cloud computing environments become explosively popular, dealing with unpredictable changes, uncertainties, and disturbances in both systems and environments turns out to be on...
In this paper, we describe ChucK – a programming language and programming model for writing precisely timed, concurrent audio synthesis and multimedia programs. Precise concurre...
Abstract. Statistical learning techniques have been used to dramatically speed-up keypoint matching by training a classifier to recognize a specific set of keypoints. However, the ...