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ECCV
2006
Springer
15 years 11 months ago
Example Based Non-rigid Shape Detection
Since it is hard to handcraft the prior knowledge in a shape detection framework, machine learning methods are preferred to exploit the expert annotation of the target shape in a d...
Yefeng Zheng, Xiang Sean Zhou, Bogdan Georgescu, S...
CVPR
2007
IEEE
15 years 12 months ago
Hybrid learning of large jigsaws
A jigsaw is a recently proposed generative model that describes an image as a composition of non-overlapping patches of varying shape, extracted from a latent image. By learning t...
Julia A. Lasserre, Anitha Kannan, John M. Winn
VRML
2003
ACM
15 years 3 months ago
Behavior3D: an XML-based framework for 3D graphics behavior
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
Raimund Dachselt, Enrico Rukzio
ATAL
2007
Springer
15 years 4 months ago
Policy recognition for multi-player tactical scenarios
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Gita Sukthankar, Katia P. Sycara
NECO
2007
150views more  NECO 2007»
14 years 9 months ago
Reinforcement Learning, Spike-Time-Dependent Plasticity, and the BCM Rule
Learning agents, whether natural or artificial, must update their internal parameters in order to improve their behavior over time. In reinforcement learning, this plasticity is ...
Dorit Baras, Ron Meir