In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
Abstract--Intermittently connected mobile networks are wireless networks where most of the time there does not exist a complete path from the source to the destination. There are m...
Abstract--Intermittently connected mobile networks are wireless networks where most of the time there does not exist a complete path from the source to the destination. There are m...
The 1990s have seen a rapid growth of research interests in mobile ad hoc networking. The infrastructureless and the dynamic nature of these networks demands new set of networking...
Mehran Abolhasan, Tadeusz A. Wysocki, Eryk Dutkiew...
Due to the inherent nature of their heterogeneity, resource scarcity and dynamism, the provision of middleware for future networked embedded environments is a challenging task. In...
Paolo Costa, Geoff Coulson, Richard Gold, Manish L...