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GRAPHICSINTERFACE
2001
15 years 8 months ago
Simplification and Real-time Smooth Transitions of Articulated Meshes
Simplification techniques have mainly been applied on static models. However in movie and game industries, many models are designed to be animated. We extend the progressive mesh ...
Jocelyn Houle, Pierre Poulin
220
Voted
MIRAGE
2009
Springer
16 years 7 hour ago
Region-Based vs. Edge-Based Registration for 3D Motion Capture by Real Time Monoscopic Vision
3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively o...
David Antonio Gómez Jáuregui, Patric...
CP
2006
Springer
15 years 11 months ago
Inferring Variable Conflicts for Local Search
Abstract. For efficiency reasons, neighbourhoods in local search are often shrunk by only considering moves modifying variables that actually contribute to the overall penalty. The...
Magnus Ågren, Pierre Flener, Justin Pearson
ECAI
2008
Springer
15 years 9 months ago
Finding Key Bloggers, One Post At A Time
Abstract. User generated content in general, and blogs in particular, form an interesting and relatively little explored domain for mining knowledge. We address the task of blog di...
Wouter Weerkamp, Krisztian Balog, Maarten de Rijke
214
Voted
DEXAW
1999
IEEE
142views Database» more  DEXAW 1999»
15 years 11 months ago
Developments in Spatio-Temporal Query Languages
ing spatio-temporal data as abstract data types into already existing data models is a promising approach to creating spatio-temporal query languages. In this context, an importan...
Martin Erwig, Markus Schneider