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IJITN
2010
177views more  IJITN 2010»
14 years 7 months ago
Real-Time Query Processing on Live Videos in Networks of Distributed Cameras
With the proliferation of inexpensive cameras and the availability of high-speed wired and wireless networks, systems of distributed cameras are becoming an enabling technology fo...
Rui Peng, Alexander J. Aved, Kien A. Hua
TDSC
2011
14 years 4 months ago
An Obfuscation-Based Approach for Protecting Location Privacy
—The pervasive diffusion of mobile communication devices and the technical improvements of location techniques are fostering the development of new applications that use the phys...
Claudio Agostino Ardagna, Marco Cremonini, Sabrina...
TMC
2011
164views more  TMC 2011»
14 years 4 months ago
Security Games for Vehicular Networks
—Vehicular networks (VANETs) can be used to improve transportation security, reliability, and management. This paper investigates security aspects of VANETs within a game-theoret...
Tansu Alpcan, Sonja Buchegger
UAIS
2011
237views more  UAIS 2011»
14 years 4 months ago
Game accessibility: a survey
Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world a...
Bei Yuan, Eelke Folmer, Frederick C. Harris
SADM
2010
173views more  SADM 2010»
14 years 4 months ago
Data reduction in classification: A simulated annealing based projection method
This paper is concerned with classifying high dimensional data into one of two categories. In various settings, such as when dealing with fMRI and microarray data, the number of v...
Tian Siva Tian, Rand R. Wilcox, Gareth M. James