Much of the work on opponent modeling for game tree search has been unsuccessful. In two-player, zero-sum games, the gains from opponent modeling are often outweighed by the cost ...
Nathan R. Sturtevant, Martin Zinkevich, Michael H....
This paper presents a discriminative pruning method of n-gram language model for Chinese word segmentation. To reduce the size of the language model that is used in a Chinese word...
Abstract. The Multiple Bernoulli (MB) Language Model has been generally considered too computationally expensive for practical purposes and superseded by the more efficient multino...
We present a method for improving a 3D facial model by interactive feedback of mapping a texture obtained from a 3D scanner. The method is based on extracting features from both 3...
The paper considers the application of soft computing techniques for predictive modelling in the built sector. TakagiSugeno fuzzy models are built by subtractive clustering to pro...