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AAAI
2006
15 years 7 months ago
Prob-Maxn: Playing N-Player Games with Opponent Models
Much of the work on opponent modeling for game tree search has been unsuccessful. In two-player, zero-sum games, the gains from opponent modeling are often outweighed by the cost ...
Nathan R. Sturtevant, Martin Zinkevich, Michael H....
ACL
2006
15 years 7 months ago
Discriminative Pruning of Language Models for Chinese Word Segmentation
This paper presents a discriminative pruning method of n-gram language model for Chinese word segmentation. To reduce the size of the language model that is used in a Chinese word...
Jianfeng Li, Haifeng Wang, Dengjun Ren, Guohua Li
ECIR
2006
Springer
15 years 7 months ago
An Efficient Computation of the Multiple-Bernoulli Language Model
Abstract. The Multiple Bernoulli (MB) Language Model has been generally considered too computationally expensive for practical purposes and superseded by the more efficient multino...
Leif Azzopardi, David E. Losada
ICVGIP
2004
15 years 7 months ago
Facial Model Improvement Using 3D Texture Mapping Feedback
We present a method for improving a 3D facial model by interactive feedback of mapping a texture obtained from a 3D scanner. The method is based on extracting features from both 3...
Yongjie Liu, Anup Basu, Jong-Seong Kim
158
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EUSFLAT
2001
108views Fuzzy Logic» more  EUSFLAT 2001»
15 years 7 months ago
Intelligent modelling of the indoor climate in buildings by soft computing
The paper considers the application of soft computing techniques for predictive modelling in the built sector. TakagiSugeno fuzzy models are built by subtractive clustering to pro...
Alexander Gegov
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