We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
This paper presents an efficient method for optimizing power/ground (P/G) networks by widening wires and adding decoupling capacitors (decaps). It proposes a structured skeleton t...
IP multicast has fueled an assortment of large-scale applications over the Internet ranging from interactive video conferencing to whiteboards to video recording on-demand systems...
—In this paper, we extend the load sharing framework to study how to effectively perform flow-based traffic splitting in multipath communication networks. The generalized load sh...