Sciweavers

1122 search results - page 133 / 225
» Modelling Cooperative Multi-agent Systems
Sort
View
COMCOM
2008
120views more  COMCOM 2008»
14 years 10 months ago
Game theoretic models for detecting network intrusions
In this paper, we study using game theory the problem of detecting intrusions in wired infrastructure networks. Detection is accomplished by sampling a subset of the transmitted p...
Hadi Otrok, Mona Mehrandish, Chadi Assi, Mourad De...
HPDC
1996
IEEE
15 years 2 months ago
The Core Legion Object Model
This document describes the core Legion object model. The model specifies the composition and functionality of Legion's core objects--those objects that cooperate to create, ...
Michael J. Lewis, Andrew S. Grimshaw
INFOCOM
2006
IEEE
15 years 4 months ago
Repeated-Game Modeling of Multicast Overlays
— This paper studies multicast application overlay networks in a repeated-game framework. In these overlays, users have both the motivation and the means to alter their position...
Mike Afergan, Rahul Sami
ATAL
2004
Springer
15 years 3 months ago
Contract Model for Agent Mediated Electronic Commerce
In Agent Mediated Electronic Commerce, autonomy of agents is an important property. On one hand, it has to be favored to make the agents able to determine and adapt their own goal...
Benjamin Gâteau, Djamel Khadraoui, Olivier B...
WETICE
1998
IEEE
15 years 2 months ago
Software Agents: Process Models and User Profiles in Distributed Software Development
The development of software products has become a highly cooperative and distributed activity involving working groups at geographically distinct places. These groups show an incr...
Norbert Glaser, Jean-Claude Derniame