Scheduling divisible loads in distributed systems is the subject of Divisible Load Theory (DLT). In this paper we show that coalitional game theory is a natural fit for modeling ...
— Distributed computing systems are increasingly being created as self-organizing collections of many autonomous (human or software) agents cooperating as peers. Peer-to-peer coo...
Peer-to-peer storage aims to build large-scale, reliable and available storage from many small-scale unreliable, low-availability distributed hosts. Data redundancy is the key to ...
We add a limited but useful form of quantification to Coalition Logic, a popular formalism for reasoning about cooperation in game-like multi-agent systems. The basic constructs o...
The objective of multi-site scheduling is to support the scheduling activities of a global scheduler and schedulers in distributed production plants in a cooperative way. A global...