Abstract. Reactive systems are often modelled as two person antagonistic games where one player represents the system while his adversary represents the environment. Undoubtedly, t...
Abstract. Search is until now a difficult problem in peer-to-peer (P2P) filesharing systems. In this paper, we propose to use adaptive metadata spreading to make search in P2P netw...
Xuezheng Liu, Guangwen Yang, Ming Chen, Yongwei Wu
In this paper we thoroughly discuss design and implementation issues for semantic search and navigation to ontology-based metrics and indicators metadata. These semantic search and...
Frequent itemset mining is a classic problem in data mining. It is a non-supervised process which concerns in finding frequent patterns (or itemsets) hidden in large volumes of d...
Adriano Veloso, Wagner Meira Jr., Srinivasan Parth...
In dangerous and uncertain environments initial plans must be revised. Communication failures hamper this replanning. We introduce fractured subteams as a novel formalism for mode...