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CONCUR
2005
Springer
15 years 12 months ago
Games Where You Can Play Optimally Without Any Memory
Abstract. Reactive systems are often modelled as two person antagonistic games where one player represents the system while his adversary represents the environment. Undoubtedly, t...
Hugo Gimbert, Wieslaw Zielonka
GCC
2004
Springer
15 years 11 months ago
Efficient Search Using Adaptive Metadata Spreading in Peer-to-Peer Networks
Abstract. Search is until now a difficult problem in peer-to-peer (P2P) filesharing systems. In this paper, we propose to use adaptive metadata spreading to make search in P2P netw...
Xuezheng Liu, Guangwen Yang, Ming Chen, Yongwei Wu
ICWE
2004
Springer
15 years 11 months ago
Semantic Capabilities for the Metrics and Indicators Cataloging Web System
In this paper we thoroughly discuss design and implementation issues for semantic search and navigation to ontology-based metrics and indicators metadata. These semantic search and...
Hernán Molina, Fernanda Papa, María ...
SBACPAD
2003
IEEE
180views Hardware» more  SBACPAD 2003»
15 years 11 months ago
New Parallel Algorithms for Frequent Itemset Mining in Very Large Databases
Frequent itemset mining is a classic problem in data mining. It is a non-supervised process which concerns in finding frequent patterns (or itemsets) hidden in large volumes of d...
Adriano Veloso, Wagner Meira Jr., Srinivasan Parth...
ATAL
2006
Springer
15 years 10 months ago
A constraint optimization framework for fractured robot teams
In dangerous and uncertain environments initial plans must be revised. Communication failures hamper this replanning. We introduce fractured subteams as a novel formalism for mode...
Mary Koes, Katia P. Sycara, Illah R. Nourbakhsh
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