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FDG
2009
ACM
15 years 7 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
ICVS
2001
Springer
15 years 6 months ago
A Stereo Vision System for Support of Planetary Surface Exploration
In this paper a system will be presented that was developed for ESA for the support of planetary exploration. The system that is sent to the planetary surface consists of a rover a...
Maarten Vergauwen, Marc Pollefeys, Luc J. Van Gool
CORR
2012
Springer
210views Education» more  CORR 2012»
13 years 10 months ago
Stability of the Max-Weight Protocol in Adversarial Wireless Networks
In this paper we consider the MAX-WEIGHT protocol for routing and scheduling in wireless networks under an adversarial model. This protocol has received a significant amount of a...
Sungsu Lim, Kyomin Jung, Matthew Andrews
ICC
2007
IEEE
143views Communications» more  ICC 2007»
15 years 8 months ago
Impact of Sampling Jitter on Mostly-Digital Architectures for UWB Bio-Medical Applications
Abstract— Ultra-wideband (UWB) impulse radio is a promising technique for low-power bio-medical communication systems. While a range of analog and digital UWB architectures exist...
Andrew Fort, Mike Chen, Robert W. Brodersen, Claud...
ATAL
2007
Springer
15 years 8 months ago
Physics inspired multiagent system for vehicle platooning
Since about two decades, many works have been made in order to provide solutions to the vehicle platoon problem. The main issue related to platoon systems consists in controling t...
Jean-Michel Contet, Franck Gechter, Pablo Gruer, A...
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