GPSS/H is a well-known, traditional simulation tool whose user base continues to grow despite the presence of many "new" trends in simulation technology. In GPSS/H, the ...
—Ensuring spontaneous ad hoc interoperation in decentralized ubiquitous computing environments is challenging, because of heterogeneous resources and divergent policies. Centrali...
Venkatraman Ramakrishna, Peter L. Reiher, Leonard ...
Abstract— This paper examines the performance characteristics of both asynchronous and synchronous parallel particle swarm optimisation algorithms in heterogeneous, fault-prone e...
Ian Scriven, David Ireland, Andrew Lewis, Sanaz Mo...
This paper presents DiV ES, a distributed support for the development of networked Distributed Virtual Environments. DiV ES exploits the publish subscribe interaction model to def...
Abstract-- In many research fields of engineering and acoustics, the image-source model represents one of the most popular tools for the simulation of sound fields in virtual rever...