In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
— This paper addresses a novel visibility-based pursuit-evasion problem in which a team of searchers with limited range sensors must coordinate to clear any evaders from an unkno...
Joseph W. Durham, Antonio Franchi, Francesco Bullo
Multi Agent Based Simulation (MABS) has been used mostly in purely social contexts. However, compared to other approaches, e.g., traditional discrete event simulation, object-orien...
Recent evidence suggests that some characteristics of computer and telecommunications systems may be well described using heavy tailed distributions — distributions whose tail d...
This paper reports the development of D-RAJE (Distributed Resource-Aware Java Environment), a Java-based middleware platform that makes it possible to model and to monitor resourc...