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CORR
2010
Springer
151views Education» more  CORR 2010»
15 years 4 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
BIB
2006
84views more  BIB 2006»
15 years 4 months ago
Computational methodologies for modelling, analysis and simulation of signalling networks
This article is a critical review of computational techniques used to model, analyse and simulate signalling networks. We propose a conceptual framework, and discuss the role of s...
David R. Gilbert, Hendrik Fuß, Xu Gu, Richar...
EOR
2006
81views more  EOR 2006»
15 years 4 months ago
Optimal and near-optimal policies for lost sales inventory models with at most one replenishment order outstanding
In this paper we use policy-iteration to explore the behaviour of optimal control policies for lost sales inventory models with the constraint that not more than one replenishment...
Roger M. Hill, Søren Glud Johansen
LOGCOM
1998
126views more  LOGCOM 1998»
15 years 4 months ago
Engineering AgentSpeak(L): A Formal Computational Model
Perhaps the most successful agent architectures, and certainly the best known, are those based on the Belief-Desire-Intention (BDI) framework. Despite the wealth of research that ...
Mark d'Inverno, Michael Luck
KES
2010
Springer
15 years 2 months ago
Adaptive Modelling of Users' Strategies in Exploratory Learning Using Case-Based Reasoning
Abstract. In exploratory learning environments, learners can use different strategies to solve a problem. To the designer or teacher, however, not all these strategies are known in...
Mihaela Cocea, Sergio Gutiérrez Santos, Geo...