This paper proposes a novel approach to motion capture
from multiple, synchronized video streams, specifically
aimed at recording dense and accurate models of the structure
and ...
Yasutaka Furukawa (University of Washington), Jean...
A fundamental challenge in face recognition lies in determining what facial features are important for the identification of faces. In this paper, a novel face recognition framewo...
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
Abstract. A system for interactive, 3–D, craniofacial surgery simulation is presented. It is used for the 3–D simulation of osteotomies of the facial and skull bones and for th...
We present a method to acquire the reflectance field of a human face and use these measurements to render the face under arbitrary changes in lighting and viewpoint. We first acqu...
Paul E. Debevec, Tim Hawkins, Chris Tchou, Haarm-P...