- In this paper we present a specific matching technique based on basic motor patterns between two image sequences taken from different view points and a VRML synthetic human model...
Jose Maria Buades Rubio, Ramon Mas, Francisco J. P...
Reliably recovering 3D human pose from monocular video requires models that bias the estimates towards typical human poses and motions. We construct priors for people tracking usi...
We present a model of recursive and impredicatively quantified types with mutable references. We interpret in this model all of the type constructors needed for typed intermediate...
Andrew W. Appel, Christopher D. Richards, Jé...
Currently there is a diversity of tools for agent-based simulation, which can be applied to the understanding of social phenomena. Describing this kind of phenomena with a visual l...
In this paper, we consider a generic model of computational grids, seen as several clusters of homogeneous processors. In such systems, a key issue when designing efficient job al...