Many design models and representations have been proposed to support user-centered system design, such as scenarios, use cases, and prototypes. With these artifacts, designers typ...
Quantitative models of whole body expressive movement can be developed by combining methods form biomechanics, psychology, and statistics. The purpose of this paper was to use moti...
The goal of this research is to build and evaluate collaborative tools that persuade behavior change over a group of individuals. Preliminary work in this area is presented and fu...
The design of applications using mobile devices needs a different quality assessment than those known for desktop applications. Of the many aspects that have to be taken into acco...
Paul Holleis, Friederike Otto, Heinrich Hussmann, ...
We formally specify the interpretation stage in a dual state space human-computer interaction cycle. This is done by extending / reorganising our previous cognitive architecture. I...
Rimvydas Ruksenas, Paul Curzon, Jonathan Back, Ann...