Existing 3D sketching methods typically allow the user to draw in empty space which is imprecise and lacks tactile feedback. We introduce a shape-stamping interface where users ca...
Manfred Lau, Masaki Hirose, Akira Ohgawara, Jun Mi...
A modeling and development methodology is a combination of a language for expressing the universal or domain ontology and an approach for developing systems using that language. A ...
The current period of IT development is characterized by an explosive growth of diverse information representation languages. Applying integration and composition of heterogeneous ...
Leonid A. Kalinichenko, Sergey A. Stupnikov, Nikol...
Due to the lack of a generic platform for location- and spatial-aware systems, many basic services have to be reimplemented in each application that uses spatial-awareness. A coop...
Fritz Hohl, Uwe Kubach, Alexander Leonhardi, Kurt ...
The past decade has seen the development of a perspective holding that technology is socially constructed (Mackenzie and Wacjman, 1985; Bijker, Hughes and Pinch, 1987; Bijker and L...