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» Modelling Learning in an Educational Game
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IEAAIE
2004
Springer
15 years 9 months ago
Machine Learning Approaches for Inducing Student Models
The main issue in e-learning is student modelling, i.e. the analysis of a student’s behaviour and prediction of his/her future behaviour and learning performance. Indeed, it is d...
Oriana Licchelli, Teresa Maria Altomare Basile, Ni...
127
Voted
CORR
2010
Springer
128views Education» more  CORR 2010»
15 years 4 months ago
Sublinear Optimization for Machine Learning
Abstract--We give sublinear-time approximation algorithms for some optimization problems arising in machine learning, such as training linear classifiers and finding minimum enclos...
Kenneth L. Clarkson, Elad Hazan, David P. Woodruff
WWW
2004
ACM
16 years 4 months ago
KnowledgeTree: a distributed architecture for adaptive e-learning
This paper presents KnowledgeTree, an architecture for adaptive E-Learning based on distributed reusable intelligent learning activities. The goal of KnowledgeTree is to bridge th...
Peter Brusilovsky
134
Voted
ITRE
2005
IEEE
15 years 9 months ago
Some studies and lessons learned from ad hoc learning
This work proposes concepts, designs, experiences and lessons learned from some studies of ad hoc learning supported by wireless and mobile technologies. The ad hoc learning activi...
Chih-Yung Chang, Yuh-Shyan Chen, Tai-Chien Kao, Ja...
136
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UAI
2008
15 years 5 months ago
Knowledge Combination in Graphical Multiagent Models
A graphical multiagent model (GMM) represents a joint distribution over the behavior of a set of agents. One source of knowledge aboutagents'behaviormaycomefromgametheoretic ...
Quang Duong, Michael P. Wellman, Satinder P. Singh