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» Modelling Learning in an Educational Game
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CORR
2010
Springer
167views Education» more  CORR 2010»
14 years 11 months ago
Network Flow Algorithms for Structured Sparsity
We consider a class of learning problems that involve a structured sparsityinducing norm defined as the sum of -norms over groups of variables. Whereas a lot of effort has been pu...
Julien Mairal, Rodolphe Jenatton, Guillaume Obozin...
CORR
2008
Springer
98views Education» more  CORR 2008»
14 years 11 months ago
Information Acquisition and Exploitation in Multichannel Wireless Networks
A wireless system with multiple channels is considered, where each channel has several transmission states. A user learns about the instantaneous state of an available channel by ...
Sudipto Guha, Kamesh Munagala, Saswati Sarkar
CORR
2004
Springer
191views Education» more  CORR 2004»
14 years 11 months ago
Artificial Intelligence and Systems Theory: Applied to Cooperative Robots
- This paper describes an approach to the design of a population of cooperative robots based on concepts borrowed from Systems Theory and Artificial Intelligence The research has b...
Pedro U. Lima, Luís M. M. Custódio
EDBTW
2010
Springer
14 years 9 months ago
A decision support system to improve e-learning environments
Nowadays, due to the lack of face-to-face contact, distance course instructors have real difficulties knowing who their students are, how their students behave in the virtual cour...
Marta E. Zorrilla, Diego García, Elena &Aac...
CORR
2010
Springer
163views Education» more  CORR 2010»
14 years 6 months ago
Toward a Push-Scalable Global Internet
Push message delivery, where a client maintains an "always-on" connection with a server in order to be notified of a (asynchronous) message arrival in real-time, is incre...
Sachin Agarwal