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» Modelling Learning in an Educational Game
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SECON
2007
IEEE
15 years 10 months ago
Self-Learning Repeated Game Framework for Distributed Primary-Prioritized Dynamic Spectrum Access
Dynamic spectrum access has become a promising approach to fully utilize the scarce spectrum resources. In a dynamically changing spectrum environment, it is very important to desi...
Beibei Wang, Zhu Ji, K. J. Ray Liu
AAMAS
2006
Springer
15 years 3 months ago
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
IJDET
2010
130views more  IJDET 2010»
15 years 1 months ago
A Unified Learning Style Model for Technology-Enhanced Learning: What, Why and How?
: This paper deals with the use of learning styles in technology-enhanced learning, by introducing a so-called "Unified Learning Style Model" (ULSM). The article aims at ...
Elvira Popescu
TCIAIG
2010
14 years 10 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
NIPS
2001
15 years 5 months ago
The Steering Approach for Multi-Criteria Reinforcement Learning
We consider the problem of learning to attain multiple goals in a dynamic environment, which is initially unknown. In addition, the environment may contain arbitrarily varying ele...
Shie Mannor, Nahum Shimkin