We introduce and study qualitative multiple outcomes games. These games are noncooperative games with qualitative utilities (i.e., values over an ordinal scale), strictly qualitat...
The scientific research in the area of computational mechanisms for trust and reputation in virtual societies is a recent discipline oriented to increase the reliability and perfor...
Abstract. We analyze the convergence properties of our force based genetic algorithm(fga) as a decentralized topology control mechanism distributed among software agents. fga guide...
Cem Safak Sahin, Stephen Gundry, Elkin Urrea, M. &...
Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
The current work addresses the development of cognitive abilities in artificial organisms. In the proposed approach, neural network-based agent structures are employed to represen...