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TOG
2008
174views more  TOG 2008»
14 years 10 months ago
A mass spring model for hair simulation
Our goal is to simulate the full hair geometry, consisting of approximately one hundred thousand hairs on a typical human head. This will require scalable methods that can simulat...
Andrew Selle, Michael Lentine, Ronald Fedkiw
JUCS
2000
102views more  JUCS 2000»
14 years 10 months ago
Towards Two-Level Formal Modeling of Computer-Based Systems
: Embedded Computer-based Systems are becoming highly complex and hard to implement because of the large number of concerns the designers have to address. These systems are tightly...
Gabor Karsai, Greg Nordstrom, Ákos Lé...
SIGGRAPH
1998
ACM
15 years 2 months ago
Realistic Modeling and Rendering of Plant Ecosystems
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The terrain must be modeled and plants must be distributed throughout it in a realist...
Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Ra...
ICMI
2010
Springer
141views Biometrics» more  ICMI 2010»
14 years 8 months ago
Learning and evaluating response prediction models using parallel listener consensus
Traditionally listener response prediction models are learned from pre-recorded dyadic interactions. Because of individual differences in behavior, these recordings do not capture...
Iwan de Kok, Derya Ozkan, Dirk Heylen, Louis-Phili...
HAPTICS
2006
IEEE
15 years 4 months ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...