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» Modelling SIGNAL in Interaction Categories
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SIGGRAPH
2000
ACM
15 years 2 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
AVI
2008
15 years 10 days ago
An empirical evaluation of interactive visualizations for preferential choice
Many critical decisions for individuals and organizations are often framed as preferential choices: the process of selecting the best option out of a set of alternatives. This pap...
Jeanette Bautista, Giuseppe Carenini
DOCENG
2008
ACM
14 years 11 months ago
Interactive office documents: a new face for web 2.0 applications
As the world wide web transforms from a vehicle of information dissemination and e-commerce transactions into a writable nexus of human collaboration, the Web 2.0 technologies at ...
John M. Boyer
IE
2007
14 years 11 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
CLEF
2009
Springer
14 years 11 months ago
Interactive Probabilistic Search for GikiCLEF
In this paper we will briefly describe the approaches taken by the Berkeley Cheshire Group for the GikiCLEF task of the QA track. Because the task was intended to model some aspec...
Ray R. Larson