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» Modelling Uncertainty in Agent Programming
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AIIDE
2009
15 years 1 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
JETAI
2002
69views more  JETAI 2002»
15 years 4 days ago
The interaction of representations and planning objectives for decision-theoretic planning tasks
We study decision-theoretic planning or reinforcement learning in the presence of traps such as steep slopes for outdoor robots or staircases for indoor robots. In this case, achi...
Sven Koenig, Yaxin Liu
96
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AAAI
2008
15 years 2 months ago
CIGAR: Concurrent and Interleaving Goal and Activity Recognition
In artificial intelligence and pervasive computing research, inferring users' high-level goals from activity sequences is an important task. A major challenge in goal recogni...
Derek Hao Hu, Qiang Yang
100
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AAAI
2007
15 years 2 months ago
Automated Online Mechanism Design and Prophet Inequalities
Recent work on online auctions for digital goods has explored the role of optimal stopping theory — particularly secretary problems — in the design of approximately optimal on...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Tu...
116
Voted
AAAI
2006
15 years 1 months ago
The Robot Intelligence Kernel
The Robot Intelligence Kernel (RIK) is a portable, reconfigurable suite of perceptual, behavioral, and cognitive capabilities that can be used across many different platforms, env...
David J. Bruemmer, Douglas A. Few, Miles C. Walton...