Concurrency is an essential element of abstract models for embedded systems. Correctness and e ciency of the design depend critically on the way concurrency is formalized and imple...
Alberto L. Sangiovanni-Vincentelli, Marco Sgroi, L...
Designers of SoCs with non-digital components, such as analog or MEMS devices, can currently use high-level system design languages, such as SystemC, to model only the digital par...
Ankush Varma, Muhammad Yaqub Afridi, Akin Akturk, ...
The tradeoffs between consistency, performance, and availability are well understood. Traditionally, however, designers of replicated systems have been forced to choose from eithe...
Software design patterns are documented best practice solutions that can be applied to reoccurring problems. Although well documented, there are often opportunities to apply them ...
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...