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» Modelling and Simulation for Physical Vapor
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DAI
1998
Springer
15 years 2 months ago
Physically Based, Self-Organizing Cellular Automata
A physically based system of interacting polyhedral objects is used to model self-assembly and spontaneous organization of complex structures. The surfaces of the polyhedra in the ...
Alan Dorin
CVGIP
2007
108views more  CVGIP 2007»
14 years 9 months ago
Physically based rigging for deformable characters
In this paper we introduce a framework for instrumenting (“rigging”) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animat...
Steve Capell, Matthew Burkhart, Brian Curless, Tom...
SPRINGSIM
2010
14 years 8 months ago
Using factored bond graphs for distributed diagnosis of physical systems
This paper presents a distributed Bayesian fault diagnosis scheme for physical systems. Our diagnoser design is based on a procedure for factoring the global system bond graph (BG...
Indranil Roychoudhury, Gautam Biswas, Xenofon D. K...
SBCCI
2006
ACM
126views VLSI» more  SBCCI 2006»
15 years 3 months ago
Power constrained design optimization of analog circuits based on physical gm/ID characteristics
This paper presents a transistor optimization methodology for low-power analog integrated CMOS circuits, relying on the physics-based gm/ID characteristics as a design optimizatio...
Alessandro Girardi, Sergio Bampi
TOG
2012
170views Communications» more  TOG 2012»
13 years 6 days ago
Interactive editing of deformable simulations
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
Jernej Barbic, Funshing Sin, Eitan Grinspun