This paper describes the theory and implementation of a discrete mechanics model for deformable bodies, incorporating behavior such as motion, collision, deformation etc. The mode...
We propose a biologically and physically plausible model for ants and pheromones, and show this model to be sufficiently powerful to simulate the computation of arbitrary logic cir...
We present a new particle tracing approach for the simulation of mid- and high-frequency sound. Inspired by the photorealism obtained by methods like photon mapping, we develop a ...
Martin Bertram, Eduard Deines, Jan Mohring, Jevgen...
We introduce a way of simulating the creation of simple Origami (paper folding). The Origami is created in a thin shell simulation that realistically models the behavior and physi...
Creating complex spatio?temporal simulation models is a hot issue in the area of spatio?temporal databases [7]. While existing Moving Object Simulators (MOSs) address different ph...