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» Modelling and Simulation for Physical Vapor
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TOG
2012
242views Communications» more  TOG 2012»
13 years 12 days ago
Precomputed acceleration noise for improved rigid-body sound
We introduce an efficient method for synthesizing acceleration noise – sound produced when an object experiences abrupt rigidbody acceleration due to collisions or other contac...
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James
SC
2009
ACM
15 years 4 months ago
Enabling high-fidelity neutron transport simulations on petascale architectures
The UNIC code is being developed as part of the DOE’s Nuclear Energy Advanced Modeling and Simulation (NEAMS) program. UNIC is an unstructured, deterministic neutron transport c...
Dinesh K. Kaushik, Micheal Smith, Allan Wollaber, ...
VRML
2003
ACM
15 years 3 months ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia
SIGGRAPH
1997
ACM
15 years 2 months ago
Adapting simulated behaviors for new characters
This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned...
Jessica K. Hodgins, Nancy S. Pollard
ICCSA
2004
Springer
15 years 3 months ago
Molecular Simulation of Reaction and Adsorption in Nanochemical Devices: Increase of Reaction Conversion by Separation of a Prod
We present a novel simulation tool to study fluid mixtures that are simultaneously chemically reacting and adsorbing within a molecularly porous material. The method is a combinat...
William R. Smith, Martin Lísal