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SIGGRAPH
2010
ACM
15 years 2 months ago
Subspace self-collision culling
We show how to greatly accelerate self-collision detection (SCD) for reduced deformable models. Given a triangle mesh and a set of deformation modes, our method precomputes Subspa...
Jernej Barbic, Doug L. James
IROS
2007
IEEE
196views Robotics» more  IROS 2007»
15 years 4 months ago
Self-healing for mobile robot networks with motion synchronization
—The objective of self-healing in mobile robot networks is to maintain not only logical topology but also physical one of a network when robots fail. An interaction dynamics mode...
Fei Zhang, Weidong Chen
CGF
2002
108views more  CGF 2002»
14 years 9 months ago
Real-time Animation of Dressed Virtual Humans
In this paper, we describe a method for cloth animation in real-time. The algorithm works in a hybrid manner exploiting the merits of both the physical-based and geometric deforma...
Frederic Cordier, Nadia Magnenat-Thalmann
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
15 years 4 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
TOG
2008
142views more  TOG 2008»
14 years 10 months ago
Fast animation of turbulence using energy transport and procedural synthesis
We present a novel technique for the animation of turbulent fluids by coupling a procedural turbulence model with a numerical fluid solver to introduce subgrid-scale flow detail. ...
Rahul Narain, Jason Sewall, Mark Carlson, Ming C. ...