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SI3D
2006
ACM
15 years 3 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
72
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ISBI
2009
IEEE
15 years 4 months ago
Morphometric Subtyping for a Panel of Breast Cancer Cell Lines
A panel of cell lines of diverse molecular background offers an improved model system for high-content screening, comparative analysis, and cell systems biology. A computational p...
Ju Han, Hang Chang, Gerald Fontenay, Nicholas J. W...
ISBI
2011
IEEE
14 years 1 months ago
Skull-stripping with deformable organisms
Segmenting brain from non-brain tissue within magnetic resonance (MR) images of the human head, also known as skull-stripping, is a critical processing step in the analysis of neu...
Gautam Prasad, Anand A. Joshi, Paul M. Thompson, A...
HAIS
2008
Springer
14 years 10 months ago
Extraction of Geometrical Features in 3D Environments for Service Robotic Applications
Modeling environments with 3D feature based representations is a challenging issue in current mobile robotics. Fast and robust algorithms are required for applicability to navigati...
Paloma de la Puente, Diego Rodríguez-Losada...
IVC
2010
121views more  IVC 2010»
14 years 8 months ago
Multiview segmentation and tracking of dynamic occluding layers
We present an algorithm for the layered segmentation of video data in multiple views. The approach is based on computing the parameters of a layered representation of the scene in...
Ian D. Reid, Keith Connor