The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
Evolutionary Algorithms’ (EAs’) application to real world optimization problems often involves expensive fitness function evaluation. Naturally this has a crippling effect on ...
Abstract— An important issue for supporting multimedia applications in multiple heterogeneous networks, a typical pervasive computing environment, is how to optimize the rate all...
Liang Zhou, Benoit Geller, Anne Wei, Baoyu Zheng, ...
Abstract. In this paper, a study on the role of force feedback for teleoperation of industrial overhead crane is presented. Teleoperation of industrial crane was described and anal...