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MOBICOM
2004
ACM
15 years 3 months ago
On k-coverage in a mostly sleeping sensor network
Sensor networks are often desired to last many times longer than the active lifetime of individual sensors. This is usually achieved by putting sensors to sleep for most of their ...
Santosh Kumar, Ten-Hwang Lai, József Balogh
NETGAMES
2004
ACM
15 years 3 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SENSYS
2004
ACM
15 years 3 months ago
The dynamic behavior of a data dissemination protocol for network programming at scale
To support network programming, we present Deluge, a reliable data dissemination protocol for propagating large data objects from one or more source nodes to many other nodes over...
Jonathan W. Hui, David E. Culler
SIGDOC
2004
ACM
15 years 3 months ago
Intellectual property aspects of web publishing
This paper addresses how intellectual property affects the Web in general, and content publishing on the Web in particular. Before its commercialization, the Web was perceived as ...
Holger M. Kienle, Daniel M. Germán, Scott R...
SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
15 years 3 months ago
A game theoretic approach to provide incentive and service differentiation in P2P networks
Traditional Peer-to-Peer (P2P) networks do not provide service differentiation and incentive for users. Consequently, users can easily access information without contributing any ...
Richard T. B. Ma, Sam C. M. Lee, John C. S. Lui, D...
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