We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
In this paper, we present a web-based architecture of a spatiotemporal video data management system, which can accommodate a wide range of activities by various types of users. Be...
Led by the fundamental role that rhythms apparently play in speech and gestural communication among humans, this study was undertaken to substantiate a biologically motivated model...
This paper describes our experiences implementing a component architecture for TeamWave Workplace, an integrated groupware environment using a rooms metaphor. The problem we faced...
Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...