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» Modelling perception using image processing algorithms
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SIGGRAPH
2000
ACM
15 years 9 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
ICIP
2006
IEEE
16 years 6 months ago
On Macroblock Partition for Motion Compensation
In the H.264/AVC video coding standard, motion compensation can be performed by partitioning macroblocks into square or rectangular sub-macroblocks in a quadtree decomposition. Th...
Edson M. Hung, Ricardo L. de Queiroz, Debargha Muk...
ICIP
2004
IEEE
16 years 6 months ago
Low-complexity rate-distortion optimized video streaming
This paper proposes two techniques for low-complexity rate-distortion (R-D) optimized streaming of packetized video. These techniques enable computing packet transmission schedule...
Jacob Chakareski, John G. Apostolopoulos, Bernd Gi...
ICIP
2004
IEEE
16 years 6 months ago
Rate-distortion optimized streaming of video with multiple independent encodings
We extend recent work on rate-distortion optimized streaming of video to include the case when multiple, independently encoded and packetized versions of the video are available f...
Mark Kalman, Bernd Girod
133
Voted
ICIAP
2009
ACM
16 years 5 months ago
Pathnodes Integration of Standalone Particle Filters for People Tracking on Distributed Surveillance Systems
In this paper, we present a new approach to object tracking based on batteries of particle filter working in multicamera systems with non overlapped fields of view. In each view th...
Roberto Vezzani, Davide Baltieri, Rita Cucchiara
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