Abstract. This paper presents an algorithm for voxel-based reconstruction of objects with general reflectance properties from multiple calibrated views. It is assumed that one or m...
We present an interactive, hybrid human-computer method for object classification. The method applies to classes of objects that are recognizable by people with appropriate expert...
A central problem in executing performance critical parallel and distributed applications on shared networks is the selection of computation nodes and communication paths for exec...
Abstract--We present an explicit formula for B-spline convolution kernels; these are defined as the convolution of several B-splines of variable widths and degrees . We apply our r...
Material design is the process by which artists specify the reflectance
properties of a surface, such as its diffuse color and specular
roughness. We present a user study to eval...