We synthesize new human body motions from existing motion data. We divide the body of an animated character into several parts, such as to upper and lower body, and partition the m...
Won-Seob Jang, Won-Kyu Lee, In-Kwon Lee, Jehee Lee
Despite the long history of classical planning, there has been very little comparative analysis of the performance tradeoffs offered by the multitude of existing planning algorith...
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
This paper addresses the problem of tracking objects with complex motion dynamics or shape changes. It is assumed that some of the visual features detected in the image (e.g., edg...