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AIPS
1994
14 years 11 months ago
Probabilistic Planning with Information Gathering and Contingent Execution
MostAI representations and algorithms for plan generation havenot included the concept of informationproducingactions (also called diagnostics, or tests, in the decision making li...
Denise Draper, Steve Hanks, Daniel S. Weld
JOLLI
2007
128views more  JOLLI 2007»
14 years 9 months ago
Linear temporal logic as an executable semantics for planning languages
This paper presents an approach to artificial intelligence planning based on linear temporal logic (LTL). A simple and easy-to-use planning language is described, PDDL-K (Planning...
Marta Cialdea Mayer, Carla Limongelli, Andrea Orla...
SI3D
2003
ACM
15 years 3 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
JVCA
2006
127views more  JVCA 2006»
14 years 10 months ago
A motion capture-based control-space approach for walking mannequins
Virtual mannequins need to navigate in order to interact with their environment. Their autonomy to accomplish the navigation task is ensured by locomotion controllers. Control inp...
Julien Pettré, Jean-Paul Laumond
ICIP
2006
IEEE
15 years 11 months ago
Enhanced Motion Compensation Using Elastic Image Registration
In this paper we propose a method for extending the standard motion estimation algorithms used in video compression algorithms, to incorporate motion parameters that describe non-...
Mark R. Pickering, Michael R. Frater, John F. Arno...